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CFG
Autor Wiadomo¶ę
SiDq
Jab³uszko

Do³±czy³: 16 Sty 2005
Posty: 703
Sk±d: Bia³ystok
Wys³any: Pon Kwi 17, 2006 8:07 pm   CFG

³eeeeeeeeee, potrzebuje cfg mojego, ma ktos moze przez przypadek gdzies u siebie na kompie? moze w jakis sposob wyslalem komus albo cos, badz cfg jakiegos starego ppl takiego jak dizzy albo punge, bo na ktoryms z nim, jak robilem swojego to sie wzorowalem na nim.
dzieki z gory
_________________
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kogucik
Jab³uszko


Do³±czy³: 26 Pa¼ 2005
Posty: 630
Sk±d: Bia³ystok
Wys³any: Pon Kwi 17, 2006 8:40 pm   

Kod:
//ustawienia GFX/Other

set name "Kogucik :)"

set hand "2"
set gl_modulate "7"
set gl_mode "3"
set gl_particle_min_size "2"
set gl_particle_max_size "40"
set gl_particle_size "100"
set gl_particle_att_a "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_c "0.01"
set gl_shadows "0"
set gl_finish "0"
set gl_driver "opengl32"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_texturealphamode "default"
set gl_texturesolidmode "default"
set gl_vertex_arrays "0"
set gl_ext_swapinterval "1"
set gl_ext_palettedtexture "0"
set gl_ext_multitexture "1"
set gl_ext_pointparameters "1"
set gl_ext_compiled_vertex_array "0"
set gl_swapinterval "1"
set gl_3dlabs_broken "1"
set vid_ref "ncgl"
set vid_xpos "3"
set vid_ypos "22"
set vid_gamma "0.50000"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
set cl_predict "1"
set cl_maxfps "70"
set gun_x "0"
set gun_y "0"
set gun_z "0"
set cl_footsteps "2"
set cl_gun "1"
set cl_lights "0"
set gl_polyblend "1"
set gl_ztrick "1"
set gl_playermip "1"
set gl_round_down "1"
set gl_flashblend "0"
set intensity "1.7"
set bob_pitch "0" 
set bob_roll "0"
set bob_up "0"
set run_pitch "0"
set run_roll "0"
set cl_blend 1
set sv_airaccelerate 0
set cl_particles 1
set cl_stereo_separation "2.6"
set cl_gun 0
set cd_nocd 0
set s_primary "0"
set s_mixahead "0.2"
set s_loadas8bit "0"
set s_khz "22"
set s_volume "0.1"
set fov "90"
set crosshair "1"


// myszka

set in_mouse "1"
set sensitivity "7"
set freelook "1"
set m_filter "1"
set m_pitch "0.022"
set m_yaw "0.022"

// download

set allow_download "1"
set allow_download_players "1"
set allow_download_models "1"
set allow_download_sounds "1"
set allow_download_maps "1"

//move

bind w +forward
bind s +back
bind a +moveleft
bind d +moveright

//bind

bind mouse1 +attack
bind mouse2 +moveup
bind shift +movedown

bind q use railgun
bind r use chaingun
bind t use super shotgun
bind v use grenades
bind x use hyperblaster
bind y use machinegun
bind e use rocket launcher
bind f use grapple
bind g use grenade launcher
bind b use blaster
bind h use shotgun
bind p use power shield

bind f1 "say_team ˆˆ %N! I Dropped Power Shield %Lˆˆ;drop power shield"
bind f2 "say_team ˆˆ %N! I Dropped Cells %Lˆˆ;drop cells"
bind f3 "say_team ˆˆ %N! I Dropped Rockets %Lˆˆ;drop rockets"
bind f4 "say_team ˆˆ %N! I Dropped Slugs %Lˆˆ;drop slugs"
bind f5 "say_team ˆˆ %N! I Dropped Bullets %Lˆˆ;drop bullets"
bind f6 "say_team ˆˆ %N! I Dropped Granades %Lˆˆ;drop grenades"
bind alt "say_team ˆˆ %N! I Dropped %T %Lˆˆ;drop tech"

bind 1 say_team "€WrogiQuad‚"
bind 2 say_team "€NaszQuad‚"
bind 3 say_team "€Bazaniebezpieczna‚"
bind 4 say_team "€NaszQuad‚"
bind 5 say_team "€NaszQuad‚"
bind 6 say_team "€NaszQuad‚"
bind 7 say_team "€NaszQuad‚"

bind escape togglemenu
bind c cmd help
bind m messagemode
bind , messagemode2
bind ~ toggleconsole

bind leftarrow invprev
bind rightarrow invnext

bind f10 team blue
bind f11 team red
bind f12 team spec

bind tab stopsound; play EQ60.wav; say_team "ˆˆNasz Quad za 60 sekund"
bind ctrl stopsound; play OQ60.wav; say_team "ˆˆWrogi Quad za 60 sekund"

//alias

alias +eskiosk "use grapple; cl_maxfps 30;+movedown;+attack"
alias -eskiosk "-attack;-movedown;cl_maxfps 120;weaplast"
bind space "+eskiosk"


//others

set adr0 "217.8.181.90:27913"
set adr1 "195.177.211.227:27910"
set adr2 "217.8.180.90:27913"
set adr3 "217.153.59.106:27911"
set adr4 "217.8.180.90:27910"
set adr5 "217.153.56.162:27910"
set adr6 ""
set adr7 ""
set adr8 ""
set adr9 ""

//nocheat


set cl_drawping 0
set cl_drawrate 0
set cl_drawtime 2
set cl_drawfps 1
set cl_drawchathud "0"
set cl_draw_y "0.87"
set cl_draw_x "0"
set m_xp "1"
set cl_railtrail "1"
set cl_highlight "2"
set cl_railtrail_color "4"
set gl_coloredlightmaps "0.5"
set gl_contrans "1"
set gl_celshading "0"


config mistrza :lol: :lol: :lol:
_________________

LFCTF4 & LFCTF10 player
 
 
 
SiDq
Jab³uszko

Do³±czy³: 16 Sty 2005
Posty: 703
Sk±d: Bia³ystok
Wys³any: Pon Kwi 17, 2006 8:48 pm   

kulfon, Ja prosi³em o konkretn± rzecz, a nie zeby kazdy wymienil sie exec'iem ;p
_________________
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kogucik
Jab³uszko


Do³±czy³: 26 Pa¼ 2005
Posty: 630
Sk±d: Bia³ystok
Wys³any: Pon Kwi 17, 2006 8:52 pm   

Przepraszam :(
_________________

LFCTF4 & LFCTF10 player
 
 
 
Kribol 
Pilsudski Wannabe


Wiek: 40
Do³±czy³: 12 Gru 2002
Posty: 903
Sk±d: Allakir
Wys³any: Pon Kwi 17, 2006 10:36 pm   

Kod:
clear

//================================================================================================
//Kribol aka Tank's Quake II Capture the flag Config                                             =
//[S] Kribol Copyright © All Right Reserved ®™                                                   =
//================================================================================================
//Create : 16.02.2001                                                                            =
//Last update : 08.11.2002, 26.05.2003, 17.09.2003, 20.09.2004                                   =
//================================================================================================
//Tip of the game:  Don't use a config that you aren't comfortable with.                         =
//================================================================================================
echo "KriBoL MoDe ON"
echo ""
echo "|=========================================|"
echo "| SERVERS                                 |" 
echo "|=========================================|"
echo ""
echo "|-----------------------------------------|"
echo "| cool   |       COOLNET: STa-Q2CTF       |"
echo "|-----------------------------------------|"
echo "| euro   | EURO-NET CTF Server: Bialystok |"
echo "|-----------------------------------------|"
echo "| frags  |    Frags.givers CTF Server     |"
echo "|-----------------------------------------|"
echo "| prozac | PROZAC Q2CTF  Server: Warszawa |"
echo "|-----------------------------------------|"
echo "| icpnet |  ICPNET Poznan: Q2CTF Server   |"
echo "|-----------------------------------------|"
echo "| xs1    |      XS4ALL LFire CTF 1        |"
echo "|-----------------------------------------|"
echo "| xsm1   | XS4ALL LFire CTF MatchServer 1 |"
echo "|-----------------------------------------|"
echo "| xsm2   | XS4ALL LFire CTF MatchServer 2 |"
echo "|-----------------------------------------|"
echo ""



unbindall

//Name,Skin..

set name "[S] Kribol"
set skin male
set fov 110
set sensitivity 4.3
set crosshair "1"
set hand "2"
set m_filter "0"
set rate "15000"



//Move,menu

bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind space "+movedown"
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind enter "invuse"
bind [ "invprev"
bind ] "invnext"
bind x "score"
bind y "say :)"


//Alias

alias tb "team blue"
alias tr "team red"
alias ts "team spec"
alias spec "spectator"

alias cool "connect 217.8.180.90:27913"
alias euro "connect 195.177.196.4:27913"
alias frags "connect 217.17.41.148:27910"
alias prozac "connect 195.177.211.227:27910"
alias icpnet "connect 62.21.96.3:27910"
alias xs1 "connect 194.109.69.81:27910"
alias xsm1 "connect 194.109.69.85:27910"
alias xsm2 "connect 194.109.69.86:27910"

//Guns,items

bind c use chaingun
bind e "weapnext"
bind r "use rocket launcher"
bind q "use railgun"
bind q "use railgun; chaseme"
bind f "use grapple"
bind t "use super shotgun"
bind shift "use grenade launcher"
bind tab "use power shield"
bind g "drop tech"
bind , "messagemode"
bind . "messagemode2"

//FPS

bind v +fps
alias +fps "+movedown;wait;use grapple;wait;set cl_maxfps 20;wait;echo [paszla]"
alias -fps "-movedown;wait;set cl_maxfps 120;wait;echo [wyjszla ]"


//Capture the flag - communications

bind h "steam [ENEMY] QUAD - 60sec; play sound eq60"
bind k "steam [ENEMY] PS - 60sec; play sound eps60"
bind m "steam [OWN] PS - 60sec; play sound ps60"
bind b "steam [OWN] QUAD - 60sec; play sound quad60"
bind n "steam [OWN] QUAD - 30sec; play sound quad30"
bind kp_enter "steam HAVE [%H] [%A]"
bind F1 "steam [OUR] [QUAD] in [10] sec"
bind F2 "steam [ENEMY] [QUAD] in [10] sec"
bind F3 "steam [QUAD/FLAG] [WATER]"
bind F4 "steam [QUAD/FLAG] [FRONT]"
bind F5 "steam [QUAD/FLAG] [BUNKER]"
bind 5 "steam [TECH] (%T)"
bind Ctrl "steam [FREE TECH] (%X) (%l)"
bind g "Notify&Drop"
alias "Notify&Drop" "not;wait;dropt"
alias "not" "say_team TAKE [%T] %L"
alias "dropt" "drop tech"
bind 1 "steam [Quad] FRIENDLY"
bind 2 "steam [Quad] ENEMY"
bind 9 "steam Roger that"
bind 3 "steam Need [PS] - (%L)"
bind 4 "steam Need [CELLS] - (%L)"
bind 0 "steam Negative"
bind 6 "steam [Quad] status ? ? ? "
bind 7 "steam [Base] SECURE!"
bind 8 "steam [Base] OVERRUN!"
bind F10 "steam [Quad] ENEMY - (%L)"
bind F9 "steam [Quad] FRIENDLY - (%L)"
bind F11 "drop cells; steam [CELLS] - (%L)"
bind F12 "drop power shield; steam [PS] - (%L)"
bind o drop rockets
bind p drop slugs




//My GL Config

set gl_3dlabs_broken "1"
set gl_swapinterval "1"
set gl_ext_compiled_vertex_array "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_vertex_arrays "0"
set gl_texturesolidmode "default"
set gl_texturealphamode "default"
set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
set gl_shadows "0"
set gl_flashblend "0"
set gl_polyblend 0
set gl_modulate "5"
set gl_particle_att_c "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_a "0.01"
set gl_particle_size "2"
set gl_particle_max_size "40"
set gl_particle_min_size "2"
set gl_saturatelighting "0"
set gl_ext_gamma_control "1"
set gl_finish "1"
set gl_ext_palettedtexture "0"
set m_fixaccel "1"



//Pre-Defined Gl Config

set vid_gamma "0.600000"
set vid_ypos "82"
set vid_xpos "127"
set vid_ref "gl"
set in_joystick "0"
set in_mouse "1"
set cl_vwep "1"
set s_khz "22"
set s_loadas8bit "0"
set s_mixahead "0.14"
set s_primary "1"
set cd_nocd "1"
set cl_stereo_separation "1.4"
set freelook "1"
set rate "15000"
set msg "1"
set gender "male"
set gender_auto "1"
set cl_vwep "1"
set allow_download "0"
set allow_download_players "0"
set allow_download_models "0"
set allow_download_sounds "0"
set allow_download_maps "1"
set g_select_empty "0"
set lookstrafe "0"
set lookspring "0"
set m_pitch "0.022"
set cl_run "1"
set viewsize "100"
set cl_lights 0
set bob_up 0
set bob_pitch 0
set bob_roll 0
set run_roll 0
set run_pitch 0


:twisted: :twisted: :twisted:
_________________
KiTkAt > ALL
.
 
 
 
SiDq
Jab³uszko

Do³±czy³: 16 Sty 2005
Posty: 703
Sk±d: Bia³ystok
Wys³any: Pon Kwi 17, 2006 10:57 pm   

Przestańcie kurna ;p
_________________
[;
 
 
 
kurz
¦liweczka


Do³±czy³: 17 Lis 2003
Posty: 161
Sk±d: z Wietnamu :D
Wys³any: Wto Kwi 18, 2006 12:08 am   

Cytat:
// generated by kurz, do not modify or you'll die! :D


// do concharsa

set grn "%¦¦%"
set whi "%‹‹%"
set grn "%¦¦%"
set whi "%‹‹%"
set blu "%‡‡%"
set orn "%„„%"
set gry "%……%"
set yel "%ˆˆ%"
set red "%©©%"
set arw "%««%"
set nav "%††%"
set bro "%‰‰%"

//Pre-Defined GL Config
gl_3dlabs_broken "1"
gl_ext_pointparameters "1"
gl_ext_multitexture "1"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_particle_att_c "0.01"
gl_particle_att_b "0.0"
gl_particle_att_a "0.01"
gl_particle_size "40"
gl_particle_max_size "40"
gl_particle_min_size "2"
gl_ext_palettedtexture "0"

//My GL Config

gl_modulate "10"
set fov "105"
set hand "2"
set cl_gun "0"
freelook "1"
cl_vwep "1"
lookstrafe "0"
lookspring "0"
m_pitch "-0.022"
m_yaw "0.022"
cl_run "1"
crosshair "1"
win_noalttab "0"
vid_fullscreen "1"
gl_shadows "0"
allow_download "1"
allow_download_players "0"
allow_download_models "0"
allow_download_sounds "0"
allow_download_maps "1"
sensitivity "12"
gl_mode 4
gl_swapinterval "0"
gl_ext_swapinterval "1"
sv_reconnect_limit "3"

vid_xpos "3"
vid_ypos "22"
vid_gamma "0.6100000"
sw_stipplealpha "0"
s_volume "0.400000"
s_khz "22"
s_loadas8bit "0"
s_mixahead ".14"
s_primary "0"
cd_nocd "1"
cl_stereo_separation "0.4"
msg "1"
in_mouse "1"
in_joystick "0"
gl_finish "0"
gl_vertex_arrays "0"
gl_ext_compiled_vertex_array "1"
gender "female"
gender_auto "1"
viewsize "100"
cl_footsteps 1
cl_lights 0
gl_polyblend 0
cl_maxfps 120
set sw_stipplealpha "1"
set vid_gamma "0.800000"
set vid_ypos "0"

//czarny rail

ace_railcolors "1"
ace_railcolor1 "400"
ace_railcolor2 "420"

//smieci :>
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu;wait;wave 3"
bind F1 "cmd help"
bind F12 "screenshot"
bind PAUSE "pause"


// netgraph
alias "+netgraph" "netgraph 1"
alias "-netgraph" "netgraph 0"
bind f8 "+netgraph"


// Zoom
bind v "+zoom"
alias +zoom "fov 30;m_yaw 0.011;m_pitch 0.011000"
alias -zoom "fov 105;m_yaw 0.022;m_pitch 0.022000"

// Twister
bind kp_minus "spin"
alias "spin" "set cl_yawspeed 1300;wave 3; +right;bind kp_minus spin1"
alias "spin1" "wave 2; -right;bind kp_minus spin"

// Move&Shot
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "play 20s;echo Zbroja za 20"
bind z "+movedown"
bind a "+moveleft"
bind d "+moveright"
bind w "+forward"
bind s "+back"

// Name

bind KP_ENTER "name kurz"
bind * "name invkrz"

// Gadanie
bind KP_DEL "say jo;wave 0"
bind KP_INS "say 1575496 ;wave 2"
bind e "say :) ;cl_maxfps 90"

bind r "say_team =NeGAtiVe=;wave 4"
bind h "say_team ****STATUS BAZY!?!****;wave 2"
bind j "say_team $whi BAZA CZYSTA!!! $whi ;wave 2"
bind k "say_team $red *BAZA ZAATKOWANA!! WRACAC SIE !!!* $red ;wave 2"
bind l "say_team ****ROGER THAT!!****;wave 2"
bind i "say_team **mam %T [%H %A]** ;wave 2"
bind u "say_team $whi TECH [%X] $whi ;wave 2"
bind UPARROW "say_team $whi ****IDE PO FLAGE!! BRONIC BAZY!!**** $whi ;wave 2"
bind KP_5 "say_team $blu [QUAD] 9 SEC !!! $blu ***"
bind KP_RIGHTARROW "say_team $blu GET [QUAD] NOW !!! $blu "
bind KP_DOWNARROW "say_team $red [ENEMY] [QUAD] %L!!! $red "
bind KP_HOME "say_team $red *[WROGI] [QUAD] [WSZYSCY DO BAZY]!!!* $red"
bind KP_UPARROW "say_team $blu *[NASZ] [QUAD]!* $blu "
bind KP_PGUP "say_team $red ****WROG W QUAD ROOMIE!!!! $red ****"
bind ' "say_team $red ****WRACAC SIE DO BAZY!!!!**** $red ;wave 4"
bind , "say_team $blu [EFC]/[EQUAD] -> WODA! $blu ;wave 0"
bind . "say_team $red [EFC]/[EQUAD] -> OKNO! $red ;wave 1"
bind / "say_team $red [EFC]/[EQUAD] -> GLOWNE WEJSCIE $red ;wave 4"
bind m "say_team $red [EFC]/[EQUAD] -> CHAINEM $red ;wave 2"
bind n "say_team $red [EFC]/[EQUAD] -> GORA! $red ;wave 0"
bind "say_team $whi BRONIE!! mam %T $whi ;wave 3"
bind F7 "say_team ***TECH STATUS***?!?!? ;wave 2"
bind PGDN "say_team $red WROG -> WODA!!! $red ;wave 2"
bind PGUP "say_team $red WROG -> GORA! $red ;wave 2"
bind HOME "say_team $red WROG -> GLOWNE WEJSCIE $red ;wave 2"
bind END "say_team $red WROG -> OKNO! $red ;wave 2"
bind DEL "say_team $whi ***NEED PS / CELLS !!!!**** $whi "
bind + "say_team $whi WSZYSCY NA SRODEK ZA 5 SEKUND!!!!! $whi "
bind - "say_team $whi WSZYSCY NA SRODEK!!!!!!!!!! $whi "
bind = "say_team $whi WSZYSCY NA SRODEK ZA 5 SEKUND!!!!! $whi"


// Sztuczny lag a'la kurz (nie warto, bo pojawiaja sie zolte kreski w netgraph - wtyxy ) :D
bind o "alelag"
alias alelag "cl_maxfps 2;bind o alelag2;echo cl_maxfps 2"
alias alelag2 "cl_nodelta 1;bind o alelag3;echo cl_nodelta 1"
alias alelag3 "cl_maxfps 90;bind o alelag4;echo cl_maxfps 90"
alias alelag4 "cl_nodelta 0;bind o alelag;echo cl_nodelta 0"

// Komunikacja
bind t "messagemode"
bind ~ "toggleconsole"
bind y "messagemode2"
bind ` "toggleconsole"

// Weapons&Items
bind 0 "use BFG10K;wait;wave 0;echo BFG?!?!?!TY LAMO!!:("
bind 1 "use Blaster;wait;wave 1;echo Blaster power :) "
bind 4 "use Machinegun;wait;use shotgun;wave 1;echo Machinegun czy Shotgun? :P "
bind 5 "use Chaingun;wait;wave 0;echo Kto zamawial HAMBURGERA? :) "
bind 6 "use Grenade Launcher;wait;wave 0;echo Grenade Launcher - uzywac w razie potrzeby"
bind 7 "use Rocket Launcher;wait;wave 2;echo Rocket Launcher da best:)"
bind 8 "use HyperBlaster;wait;wave 3;echo Miazga! :) "
bind 9 "use Railgun;wait;wave 2;echo Ehh...snajper sie znalazl..... :) "
bind g "use grenades;wait;wait;wave 3;echo Fajne granaciki , kicikici :P "
bind p "use power shield;use power screen;wait;wave 0;echo Power Shield zzera cellsy!"
bind ALT "use chaingun;use hyperblaster;wave 2;echo Miazdzace bronie :) "
bind SHIFT "use Super Shotgun; wave 2;echo Super Shotgun PoWeR!! :D "
bind f "use railgun;wave 2"
bind space "use rocket launcher;wave 2"
bind CTRL "use grapple;wave 2;echo HAK!! :) "

// Wolno (zapewne okno lub cos podobnego) :)

bind x "fps2"
alias fps2 "set cl_maxfps 30;bind x fps3;echo FPS >> 30 <<"
alias fps3 "set cl_maxfps 120;bind x fps2;echo FPS >> 120 <<"
bind KP_PLUS "set cl_maxfps 7"


// Drop Weapons&Items
bind F2 "drop rocket launcher;wait;drop rockets;wait;wave 3;say_team %N TAKE ROCKETS"
bind F3 "drop railgun;wait;drop slugs;wait;wave 3;say_team %N TAKE SLUGS"
bind F4 "drop hyperblaster;wait;drop cells;wait;wave 3;say_team %N TAKE CELLS"
bind F5 "drop chaingun;wait;drop bullets;wait;wave 3;say_team %N TAKE BULLETS"
bind F6 "drop rockets;drop slugs;drop cells;drop bullets;drop shells;drop power shield;drop rocket launcher;drop railgun;drop chaingun;drop hyperblaster;drop super shotgun"
bind b "say_team ***Wywalam [%T] , %L.***;wait;drop tech;wave 1"
bind INS "drop power shield;say_team [PowerShield] %L ! %N TAKE IT ;wait;wave 4"
bind BACKSPACE "invdrop"


// Inv change
bind [ "invprev"
bind ] "invnext"


// Wheelup
bind MWHEELUP "wave 2"
bind MWHEELDOWN "wave 0"


// Quad&Power Shield
bind q "play quad60;say_team $blu [QUAD] BaCK in 60 SEC $blu;wave 2;echo quad 60"
bind 2 "stopsound;echo Wylaczony Czas! :( "
bind KP_LEFTARROW "play quad30; say_team $blu [QUAD] BaCK in 30 SEC $blu ;echo 30 sek"
bind 3 "use power shield;use power screen;echo PoWEr ShieLD on / off"
bind c "play ps;say_team $whi [POWER SHIELD] BaCK in 60 seC $whi ;wave 0;echo power shield 60"

// Modulate :P
bind f9 "gl_modulate 50;echo rozjasnienie"
bind f10 "gl_modulate 1; intensity 15; vid_restart"
bind f11 "gl_modulate 10; intensity 2; vid_restart"

clear
echo "|†/ † † /„† ††† /€‚ † † /€‚"
echo "|†_/ † † ƒ/ / // †/† † † †/†"
echo "|† †_† ƒ // †ƒƒ† †/† †ƒƒ†"
echo "|†/ \_/ ƒ / ††† † † †/† † †"

omg, jakie lame texty :oops: , ale nie zmienialem ich od 7 lat ;p
_________________
Dit me mai!. :D
 
 
 
pyz 
For the Horde!


Wiek: 39
Do³±czy³: 27 Kwi 2003
Posty: 1768
Sk±d: Gorzów Wielkopolski
Wys³any: Wto Kwi 18, 2006 7:05 am   

przekazzak :)
_________________
 
 
 
jigsaw
QuadWhore


Do³±czy³: 13 Gru 2002
Posty: 177
Sk±d: Stettin
Wys³any: Wto Kwi 18, 2006 8:14 am   

granaciki kicikici :D
 
 
 
SiDq
Jab³uszko

Do³±czy³: 16 Sty 2005
Posty: 703
Sk±d: Bia³ystok
Wys³any: Wto Kwi 18, 2006 9:19 am   

stfu!
_________________
[;
 
 
 
Tur!n
¦liweczka


Do³±czy³: 16 Gru 2002
Posty: 477
Sk±d: Lublin
Wys³any: Wto Kwi 18, 2006 9:26 am   

bind g "use grenades;wait;wait;wave 3;echo Fajne granaciki , kicikici "

kurzu rotfl ;d
_________________
przepraszam ze sie odzywam :>
a i fejkow nie lubie...
 
 
szyna^
Wujas


Do³±czy³: 29 Gru 2002
Posty: 1826
Sk±d: Bstox!
Wys³any: Sro Kwi 19, 2006 11:40 am   

clear
//Unbind all
unbindall

//[Base setings]
+mlook
m_filter "0"
gl_polyblend "0"
vid_gamma "0.5000000000"
gl_modulate "9"
ace_railcolors 1
ace_railcolor1 220
ace_railcolor2 220

set crosshair "1"
sv_airaccelerate 0

hand "2"
set gun_z "0"
set gun_x "0"
set gun_y "0"

bind F1 "cmd help"
bind escape "togglemenu"

bind ` "toggleconsole"
bind ~ "toggleconsole"

bind backspace "inven"
bind - "invprev"
bind = "invnext"
bind "invdrop"
bind enter "invuse"

//[Weapons]
bind r "use Railgun; fov 85"
bind e "use Rocket Launcher;fov 100"
bind g "use Chaingun;fov 100"
bind q "use Super Shotgun;fov 100"
bind f "use grapple;fov 125"
bind z "say_team |Need [CELLS] Near %L|"
bind space weapnext

//[Teams]
alias tr "team red"
alias tb "team blue"
alias ts "team spec"

//[Serwery]
alias col "connect games.coolnet.pl:27913"
alias mor "connect mordor.lo11.wroc.pl"
alias hol1 "disconnect;connect quake2-ctf-1.xs4all.nl"
alias hol2 "disconnect;connect quake2-ctf-2.xs4all.nl"

//[config
alias mail " say ![My e-mail ctfszyna@gmail.com]!"
alias gg "say ![Moj gg to 2621241]!"
alias rt "say_team ![ROGGER THAT]!"
alias gl "say ![GooD Luck]!"

//[Mouse settings]
set freelook "1"
set lookstrafe "0"
set lookspring "1"
set crosshair "1"
set sensitivity "4"
set m_pitch "0.022"
set in_mouse "1"

bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
fov 105

//[Movement]
bind shift "+movedown"
bind w "+forward"
bind d "+moveright"
bind s "+back"
bind a "+moveleft"

//[Messagemodes]
bind u "messagemode"
bind i "messagemode2"

//[Player settings]
skin female/athena
name wujuuu


//[Download setings]
set allow_download_maps "1"
set allow_download_sounds "0"
set allow_download_models "0"
set allow_download_players "0"
set allow_download "1"

//[Bindy]
bind * "steam [ENEMY] [QUAD]"
bind f6 "steam [FREE] [PS] %l"

//wyrzucanie rakiet//
alias "dropr" "droprsay1;wait;dror;droprsay2"
alias "droprsay1" "say_team !|Drop [ROCKETS % SLUGS] %l]!;"
alias "droprsay2" "say_team !|Get [IT] %n|!;"
alias "dror" "drop rockets; drop slugs"
bind f7 "dropr"


// Wyrzucanie Tech'a
alias "drop tech" "dropsay;wait;dropt"
alias "say" "say_team ![DROP [%T] %L]!;"
alias "drop tech" "drop tech"
bind 1 "drop tech;"


//[Bind]
bind 1 "drop_tech"
bind 2 "use power shield"
bind 3 "drop power shield;steam |[DROP] [PS] [%L]|"

//[Komunikat]
bind 0 "drop cells; wave 1; steam !|Drop [CELLS] -> %l|!; steam !|Get [IT] %n|!"
bind f8 "say_team ![Free [ %x ] %l]!;"
bind 9 "say_team ![I'm %l And I have %t,%h i %a]!;"
alias "droppssay2" "say_team !|Take [IT] %n|! "
BIND o "say_team |[ENEMY] [FC] %l|;"
BIND h "say_team ![BASE] [Clear]!;"
bind f9 "steam ![Ok, I'm Going]!;"
bind m "say_team |I have [QUAD]|"
bind f2 "say_team !|Need [PS] and [CELLS] %l|!;"
bind f4 "say_team !|[OUR] [QUAD]|!;;"
bind f3 "say_team !|Who want [PS]? %n|!;"
bind f5 "say_team !|Who's [QUAD] ???|!;"
bind ctrl "say_team !|[QUAD] in [10]SEC|!;"
bind alt "say_team ![ThAnKs]!;"
play parasite/paratck2

bind 4 "steam ['][QUAD] [OWN] [60 SEC]; play quad60.wav";
bind 5 "steam [(][QUAD] [ENEMY] [60 SEC]; play e_quad60.wav";
bind 6 "steam [+][OWN] [PS] [60 SEC]; play ps60.wav";
bind 7 "steam [,][ENEMY] [PS] [60 SEC]; play e_ps60.wav";
bind t "steam [)][QUAD] [OWN] [30 SEC]; play quad30.wav";
bind y "steam [*][QUAD] [ENEMY] [30 SEC]; play e_quad30.wav";
bind capslock "steam [A][QUAD] [OUR] [???]"
bind tab use Grenade launcher

//[QUAD]
alias fw "steam [QUAD | FC] [WATER!!!!]"
alias fr "steam [QUAD | FC] [RAIL!!!!]"
alias fg "steam [QUAD | FC] [UP!!!!]"
alias ff "steam [QUAD | FC] [MAIN!!!!]"
alias fc "steam [QUAD | FC] [CHAIN!!!!]"
alias fd "steam [QUAD | FC] [DOWN!!!!]"
bind kp_minus "say =)"
bind kp_plus "say 8("
bind kp_pgup "say :Q"
bind kp_pgdn "say_team |I have [%t]|"
bind kp_home "say_team |[ENEMY][QUAD][NEAR][%l]|"
bind kp_end "say_team Attacking with [QUAD] [NEAR][%l]|"
bind kp_ins "say_team ![BASE][NOT][SAFE][FULL][BACK]!"
bind kp_del "say [WaaaaaZZZZZZuuuuuuuuuPPPPPPP]"


bind f9 "drop railgun;drop slugs;say_team [¦] DROPPED [RG] «« $loc_here [¦];WAVE 1"



echo
exec plv_adr

wait
echo
exec plv_alias

wait
echo
exec a1.txt
//eof

plv-adr:
//ECHO
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾ SZYNA ¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹ Tpnet CTF .......... q2.tpnet.pl:27910 -------- tpnet ‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹ Coolnet CTF ........ games.coolnet.pl:27913 ----- col ‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹ Holender CTF ....... quake2-ctf-1.xs4all.nl ---- hol1 ‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹ Holender2 CTF ...... quake2-ctf-2.xs4all.nl ---- hol2 ‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾ ¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "

plv_alias:

echo
//Grapple alias
alias grapple "weaplast; use grapple"

//FPS alias
alias fps_norm "cl_maxfps 90;wait;echo Normal FPS;alias fps_c fps_low"
alias fps_low "cl_maxfps 7;wait;echo Low FPS;alias fps_c fps_norm"
fps_norm
bind c fps_c

bind c fps_c

alias drop_tech "say_team |[DROPED][%T][%L];drop tech"

//Drop [tech] [rl&rg ammo] alias
alias dr "say_team * WYRZUCILEM RL i AMMO %L *;wait;drop rocket launcher;drop rockets"
alias drr "say_team * WYRZUCILEM RG i AMMO %L *;wait;drop railgun;drop slugs"
alias dt "say_team * WYRZUCILEM %T %L *;wait;say_team * WYRZUCILEM %T %L *;drop tech"

//Team cfg Red/Blue
alias team_red "set enemy BLUE;set our RED;alias c_team team_blue;echo RED team cfg enabled"
alias team_blue "set enemy RED;set our BLUE;alias c_team team_red;echo BLUE team cfg enabled"
team_red
bind / c_team
"
//Mesages alias
alias msg0 "say =:^);alias msg_good msg1"
alias msg1 "say =8-];alias msg_good msg2"
alias msg2 "say :) ;alias msg_good msg3"
alias msg3 "say =8-D;alias msg_good msg0"
alias msg_good msg0

alias msg4 "say :( ;alias msg_bad msg5"
alias msg5 "say qrde :( ;alias msg_bad msg6"
alias msg6 "say heh :( ;alias msg_bad msg7"
alias msg7 "say :-[;alias msg_bad msg4"
alias msg_bad msg4

bind rightarrow "msg0;msg1;msg2;msg3"
bind leftarrow "msg4;msg5;msg6;msg7"
bind uparrow "say Czesc Wszystkim :D "
bind downarrow "say Siema :) "
set msg "1"

//Volume control alias from "The Bind" site
alias vup volume_1
alias vdn volume_0
alias volume_0 "play parasite/paratck4;set s_volume 0 ;set vu 1 ;set vd w ;alias vup volume_1; alias vdn volume_0;echo Vol [r----------]"
alias volume_1 "play parasite/paratck4;set s_volume 0.1 ;set vu 2 ;set vd 0 ;alias vup volume_2; alias vdn volume_0;echo Vol [-0---------]"
alias volume_2 "play parasite/paratck4;set s_volume 0.2 ;set vu 3 ;set vd 1 ;alias vup volume_3; alias vdn volume_1;echo Vol [--a--------]"
alias volume_3 "play parasite/paratck4;set s_volume 0.3 ;set vu 4 ;set vd 2 ;alias vup volume_4; alias vdn volume_2;echo Vol [---v-------]"
alias volume_4 "play parasite/paratck4;set s_volume 0.4 ;set vu 5 ;set vd 3 ;alias vup volume_5; alias vdn volume_3;echo Vol [----a------]"
alias volume_5 "play parasite/paratck4;set s_volume 0.5 ;set vu 6 ;set vd 4 ;alias vup volume_6; alias vdn volume_4;echo Vol [-----m-----]"
alias volume_6 "play parasite/paratck4;set s_volume 0.6 ;set vu 7 ;set vd 5 ;alias vup volume_7; alias vdn volume_5;echo Vol [------p----]"
alias volume_7 "play parasite/paratck4;set s_volume 0.7 ;set vu 8 ;set vd 6 ;alias vup volume_8; alias vdn volume_6;echo Vol [-------i---]"
alias volume_8 "play parasite/paratck4;set s_volume 0.8 ;set vu 9 ;set vd 7 ;alias vup volume_9; alias vdn volume_7;echo Vol [--------r--]"
alias volume_9 "play parasite/paratck4;set s_volume 0.9 ;set vu 10 ;set vd 8 ;alias vup volume_10;alias vdn volume_8;echo Vol [---------e-]"
alias volume_10 "play parasite/paratck4;set s_volume 1 ;set vu w ;set vd 9 ;alias vup volume_10;alias vdn volume_9;echo Vol [----------k]"
bind ] vup
bind [ vdn
volume_5

//Info alias

alias +info "cmd help;echo Info On"
alias -info "cmd help;echo Info Off"

//eof
//ALIASY

alias col "disconnect;connect games.coolnet.pl:27913"
alias tpnet "disconnect;connect q2.tpnet.pl"


bind v "stopsound;wait;play quad60;wait;echo Playing 60 sec. Quad Respawn"
bind b "stopsound;wait;play quad30;wait;echo Playing 30 sec. Quad Respawn"
bind n "stopsound;wait;echo Quad Respawn timer stoped"
_________________
--------
 
 
 
luz
¦liweczka

Do³±czy³: 17 Lis 2003
Posty: 227
Sk±d: miasto z³± s³aw± owiane... Bytom. ;)
Wys³any: Czw Kwi 20, 2006 10:22 am   

Cytat:
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾ SZYNA ¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "
echo " ‡‹‡‹‡‹»¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¾¼¼¼‡‹‡‹‡‹ "



w huj wiesniackie, widac ze z bbstocku jestes ;D :***
_________________

*we ride together, we die together - bad boys for live - [S] owned you. ;)
 
 
 
szyna^
Wujas


Do³±czy³: 29 Gru 2002
Posty: 1826
Sk±d: Bstox!
Wys³any: Czw Kwi 20, 2006 10:49 am   

Wez wyjdz i pokaz swoj cfg ;) pewnie tam to jedno wielkie szambo.
_________________
--------
 
 
 
luz
¦liweczka

Do³±czy³: 17 Lis 2003
Posty: 227
Sk±d: miasto z³± s³aw± owiane... Bytom. ;)
Wys³any: Czw Kwi 20, 2006 11:21 am   

luz.cfg

bind SPACE say "lepiej hujem mieszac ciasto, niz z szyna isc na miasto" ;))

cale leet cfg :P
_________________

*we ride together, we die together - bad boys for live - [S] owned you. ;)
 
 
 
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